Coming Soon - Web2.5 PvP Minesweeper Flags
WAGMINE Mascot - Web3 Multiplayer PvP Minesweeper Flags
WAGMINE

PvP Minesweeper Flags Online - Web3 Multiplayer Logic Battles

The world's first competitive crypto puzzle game featuring classic Minesweeper Flags gameplay. Click Find Match to battle 1v1 - no signup, no wallet, no download. A guest account is created for you instantly, so your rating and earnings are tracked from move one. Earn $WAGMI through pure skill.

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Meet the Mascot

Dance. Flag. Boom.

Ten seconds of our bunny having a very questionable day in a minefield.

Zero Friction

Instant 1v1 Matchmaking - Play Free with Zero Wallet Friction

Wallets are an exit, not an entry. You play first. You link a wallet only when you have something worth withdrawing - and only if you want to.

  1. 1

    Land & Play Instantly

    A guest account is created server-side the moment you arrive. No form. No email. No password. Click Find Match and you are in a ranked 1v1 in seconds.

  2. 2

    Earn $WAGMI as a Guest

    Ranked matches, season points, and a real token balance are all available as a guest. Your rating and rewards are fully tracked from match one.

  3. 3

    Claim Your Identity

    Link a social account - Google, Discord, X, Facebook, or Reddit. Your progress, rating, and balance carry over seamlessly - nothing resets.

  4. 4

    Self-Custody (optional)

    Connect a wallet via SIWE and withdraw on-chain whenever you want - both your $WAGMI tokens and any cosmetic NFTs you own. Or never. Your balance is safe either way.

Why Minesweeper?

Competitive Web3 Multiplayer Minesweeper: Classic Rules, Pure Logic

Two billion people already know the rules. That is the single largest untapped onboarding surface in Web3.

🧠

Zero Learning Curve

Minesweeper is pre-installed on every version of Windows ever shipped. A new player understands the core loop in seconds - before they know there is a token. Crypto complexity is hidden until it is relevant.

⚡

Instant, Repeatable Sessions

Matches resolve in minutes. There is no loading screen, no tutorial, no inventory to manage. The tight loop - play, improve, play again - drives the retention that turns casual players into token earners.

🎯

Pure Logic, No Random Luck

The board is information. Every experienced player can prove, cell by cell, whether a move was optimal. That determinism is what makes the provably-fair story credible - and compelling - to players who have never touched a blockchain.

🌍

Globally Familiar, Deep Skill Floor

The game requires no language, no cultural context, no prior gaming experience. And the PvP variant - Minesweeper Flags - has a high skill floor: beginners can play on day one, but mastering optimal deduction sequences, tempo, and probability takes years of deliberate practice.

"The hardest user acquisition problem in Web3 gaming is convincing someone to try your game before they understand the token."

WAGMINE inverts this entirely. Players arrive for Minesweeper - a game they already know - and discover the on-chain layer only after they have earned something worth keeping. By the time a wallet feels relevant, the player is already invested.

Along the way, the game gently educates: earning rewards teaches the concept of on-chain ownership, setting up a wallet is motivated by real value, and withdrawing funds shows how self-custody actually works - without a single tutorial page.

~2B people know the rules Instant onboarding No crypto knowledge required
Game Mechanics & Rules

How to Play PvP Minesweeper Flags Online

Two players. One shared minefield. Find mines to score points and keep your turn. The player with the most mines wins.

🚩 What is PvP Minesweeper Flags?

PvP Minesweeper Flags is a competitive two-player, turn-based online puzzle game played on a single shared grid. Unlike classic solo Minesweeper where players avoid hidden bombs, Flags players actively hunt and reveal mines. Finding a mine scores 1 point and awards an immediate extra turn; clicking a safe number tile passes the turn to the opponent.

1. Shared Grid, Live 1v1

Both players view and click the exact same board simultaneously. A per-player game clock keeps every match fast and decisive.

2. Mine Hunting & Extra Turns

Uncovering a mine awards +1 point and lets you keep your turn. Skilled players chain multiple deductions in a row to seize momentum.

3. Turn Turnover on Safe Tiles

Clicking a safe number tile reveals adjacent territory but immediately passes the turn to your rival. Every move balances information gain against gifting clues.

⚙️ Standard Match Specifications

Board Dimensions 16 × 16 Grid
Hidden Mines 40 Mines
Win Condition First to 21 Mines
Game Timer 5:00 per Player

⚡ Instant Matchmaking

Hit play and get paired with a rival in a live 1v1 match. No downloads, no sign-up forms, and no wallet needed - a guest account lets you jump straight into the minefield.

Live 1v1 Matches No Wallet Needed Play in Your Browser
Why WAGMINE

Built Different. Played Harder.

⚡

Real-Time PvP

Live 1v1 matches on a shared board, with every move synced instantly. No waiting. Click once and you're competing.

🔗

Web2.5 Onboarding

No seed phrase. No bridge. No gas to start. Wallets are an exit option - you play, earn, and rank up first. Connect a wallet only when you want to withdraw.

🏆

Transparent & Verifiable

Every completed game has a public replay and a cryptographic proof. The live leaderboard is open to anyone. Every match result is anchored on-chain - the house cannot cheat.

🛡️

Bot-Proof Economy

Behavioural timing analysis, skill-impossibility detection, and sybil cluster scoring run after every match. Flagged accounts forfeit their rewards entirely at season snapshot.

Full Transparency

Nothing Hidden. Everything Verifiable.

In a game where play produces rewards, "trust the server" is not a product - it is a liability. WAGMINE solves it end to end.

🔍

Public Game Replays

Every completed game is permanently replayable. Watch every move, verify every decision. Nothing is private after the match ends.

📊

Live Public Leaderboard

Season standings are public and real-time. Every player's ranking is visible to everyone - no hidden scoring, no admin adjustments.

⛓️

On-Chain Proof per Match

Each match is hashed into a Merkle batch and anchored on-chain. A public verification drawer shows the sibling path, transaction hash, and block number for any game.

$WAGMI Token

Skill-Based Crypto Puzzle Rewards: 100% Earned, 0% Bought

No premine. No founder allocation. No investors. Every $WAGMI that will ever exist is minted into the rewards contract and earned by a player on the board.

Season Reward Distribution

100% to players

Zero allocation to team, founders, or investors.
The entire supply goes to players who earn it.

Burn Mechanisms
🛍️ Store purchases Every cosmetic bought with $WAGMI is burned - removed from circulation for good
🔐 Withdrawal tax Low-trust accounts pay a 5-35% tax on withdrawal - burned to 0x…dEaD, never collected by the platform
🗑️ Deleted & expired guest accounts Balances of hard-deleted accounts and expired guest sessions that were never claimed are sent to the burn address - not recycled back to the platform
✏️ Gamertag changes After the first free change, subsequent gamertag changes will cost $WAGMI - burned on use. Designed to prevent name-squatting while reducing supply.

And more - additional burn mechanisms are already implemented or on the roadmap.

All burns move tokens to 0x…dEaD via the on-chain treasury and are recorded in immutable audit logs. No burn path routes tokens to a platform-controlled account - the deterrent is the farmer's loss, not the platform's gain.

Supply to Players
100%
Zero to team, foundation, or investors - enforced by the contract at deploy
How Seasons Work
1 week · 4,800,000 $WAGMI
Every week is a season. You earn Leaderboard Points (LP) by playing ranked matches. When the season closes, all eligible players are snapshotted and that week's fixed pool is distributed pro-rata to the LP earned. Miss a season, lose nothing from previous seasons. Rewards accumulate and can be claimed any time.
Hard Max Supply
10,000,000,000
Emission is fixed at ~250M $WAGMI per year (4.8M × 52 weeks) - about 1B after four years, and the 10B cap is reached in ~40 years.
Launch Supply
Zero
Token launches at zero supply. No premine. No deployer balance. Verifiable on-chain.
Ways to Buy In
0
No sale, no presale, no allowlist. The only way to get $WAGMI is to earn it by playing.
Payout Formula
reward = (playerLP / totalLP) × emission
Pro-rata to your season leaderboard points - purely skill-based
Token Utility
Cosmetic Store Avatar Backgrounds Headwear & Props

The token never buys board advantage, hints, extra turns, rating protection, or matchmaking influence. Spending power buys identity - never competitive edge.

Beyond One Game

A Platform for Provably Fair Gaming

Minesweeper Flags proves the infrastructure. The infrastructure is the real asset - and every future game runs on the same token, the same accounts, and the same trust engine.

🎮

Game #1 - Minesweeper Flags

A head-to-head PvP variant two billion people already understand. Proves the full stack: provable fairness, seasonal token emissions, anti-abuse engine, and Web2.5 onboarding.

In development
♠️

Game #2 - Provably Fair Poker

Poker's unsolved problem has always been "is the deal rigged?" The same seed-commitment and Merkle-anchoring primitives answer it directly - on the same $WAGMI token and the same player accounts.

Performance-rewarding, not gambling. Players earn $WAGMI through skill - not from the house or other players' losses. No rake, no odds, no house edge on outcomes.

Planned - 2027
🔮

Games #3, #4 …

Every new game inherits identity, token, cosmetics, trust scoring, and on-chain proofs for free. Marginal build cost is only the game logic - not the platform underneath it.

Future

Shared platform layer - built once, reused by every game

⛓️ Provable fairness
🪙 $WAGMI token & emissions
🔑 Guest → wallet onboarding
🛡️ Trust & anti-abuse engine
🎨 Cross-game cosmetics (ERC-1155)
📊 Season leaderboards & replays
Anti-Abuse Engine

Farmers Earn Exactly Zero.

If playing produces rewards, farming is the business model. We treat bot and sybil resistance as the core engineering problem - not an afterthought.

🤖

Behavioural Detection

Move-timing analysis on every match: mean click interval, fast-click ratio, timing variance, and fixed-delay signatures. Scores roll up to suspicious and reject thresholds automatically.

🎯

Skill-Impossibility Filter

Every match is replayed server-side to find the clicks where no logical deduction was possible. On those cells, everyone faces the same odds - nobody can legitimately avoid mines at a rate far below the board's mine density, game after game. Accounts that do are flagged as using a modified client or an exploit, and take a heavy trust-score penalty.

🔗

Sybil Cluster Detection

Device fingerprints, ASN and geo-IP signals, and wallet-age verification feed a background cluster worker. Accounts farming each other are linked and their eligibility is evaluated together at season snapshot.

0-100 Trust Score

Trust Score is the Economic Throttle

Every account carries a hidden 0-100 trust score, re-evaluated asynchronously after each match. It gates what an account can extract:

  • →Ranked mode only unlocks above a trust threshold
  • →Ranked entry requires a refundable bond - returned on a clean game, slashed on detected abuse
  • →Accounts with a trust score below 40 are marked ineligible at the season snapshot and forfeit their share entirely
  • →The score is never exposed in any public API - attackers cannot probe or optimise against it
Development Roadmap

The Path to Launch

  1. Phase 1 - Now

    Core Platform & Community

    • ✅ Real-time PvP engine
    • ✅ Provably fair board generation - seeded, verifiable
    • ✅ On-chain Merkle anchoring of match results
    • ✅ Public replay & on-chain verification drawer per match
    • ✅ Live public leaderboard & ranked ELO ladder
    • ✅ Anti-abuse trust engine (behavioural, sybil, bot detection)
    • ✅ Whitepaper published
  2. Phase 2 - Q3 2026

    Chain Selection & Security Audit

    • ⏳ Chain selection - choosing the home chain for launch
    • ⏳ $WAGMI smart contract security audit
    • ⏳ Testnet deployment - community testing & feedback
  3. Phase 3 - Q4 2026

    Mainnet Launch & Token Emission

    • 🔜 Mainnet deployment - contracts live on selected chain
    • 🔜 Zero-supply fair launch - no presale, no allowlist
    • 🔜 Season emissions live - players earn $WAGMI by ranking
    • 🔜 Every match result locked in via on-chain Merkle root
    • 🔜 In-game fee payments accepted in $WAGMI
    • 🔜 Liquidity pool setup for $WAGMI post-launch
  4. Phase 4 - Q1 2027

    Growth & Mobile

    • 🔜 Exclusive seasonal tournaments with prize pools
    • 🔜 Mobile-responsive PWA (iOS & Android via browser)
  5. Phase 5 - Q2-Q3 2027

    Native Mobile Apps & Platform Growth

    • 🔜 Native iOS & Android app launch
    • 🔜 Cross-game cosmetics ecosystem fully live
    • 🔜 Season sponsorships & ecosystem co-marketing
  6. Phase 6 - Q4 2027

    Game #2 - Provably Fair Poker

    • 🔜 Poker alpha on testnet - same $WAGMI token, same accounts
    • 🔜 Poker mainnet launch - provably fair deal, on-chain proofs
    • 🔜 Shared cosmetics & cross-game avatars live across both titles
Got Questions?

Frequently Asked Questions

Everything you need to know about multiplayer Minesweeper Flags, getting started, and on-chain fairness.

Q: What is PvP Minesweeper Flags and how does it work?

PvP Minesweeper Flags is a 2-player turn-based logic battle on a shared minefield. Instead of avoiding bombs like in classic solo Minesweeper, your goal is to uncover hidden mines. Finding a mine awards you 1 point and lets you keep your turn. Revealing a safe numbered cell passes the turn to your rival. The match ends when all mines are discovered or one player secures a majority.

Q: Do I need a Web3 wallet or cryptocurrency to play?

No crypto wallet or funds are needed to start playing. A guest account is generated automatically upon arrival so you can play immediately. You only connect a Web3 wallet (e.g. MetaMask, Phantom, or Coinbase Wallet via Sign-In with Ethereum) if you choose to withdraw your earned rewards or trade cosmetic items.

Q: What makes WAGMINE a competitive crypto puzzle game?

WAGMINE is 100% skill-driven with zero pay-to-win mechanics. Tokens cannot buy board advantages, hints, or ratings. Players compete on an ELO-ranked ladder where performance earns Leaderboard Points (LP). At the end of each weekly season, fixed token reward pools are distributed pro-rata to active players based strictly on their ranking.

Q: How is provable fairness guaranteed on-chain?

Every grid layout is fixed before the match using a cryptographic seed commitment. Once a match concludes, the seed is published so both players can reconstruct the board cell-by-cell and prove no mines were moved. Match results are hashed into Merkle roots and anchored on-chain for tamper-proof permanence.

Fullscreen screenshot view